Anchorhead Crush


"Offense sells tickets, defence wins championships."

Originally, these dwarves were miners on the back-water planet of Anchorhead.  When the ore went sour after a powercore leak, the rag-tag group of "stunties" decided to take what remained of their precious earnings and re-invented themselves as a Dreadball club.  The money proved to be better, the conditions cleaner, and fewer man-hours were lost to injury.  There was no coach, no owner, no shareholders.  This was a pure example of co-operative free enterprise at its finest.

To say that these stout Forge Fathers have lost their way, turning their back on honest labour, is to invite a violent knee-cap adjustment.  They have not been blinded by the glitz and glory of the spotlight.  These are dedicated professional players determined to make the opposition struggle to earn every inch of the pitch in alignment with the values of their ancestry.  Hit hard and often.  Ignoring the ball.  Inflict casualties.  Score on a field of red.  And blue.  And that weird pearlescent purple colour that the Nameless leak all over the place.

They play a methodical, grinding game, often winning through attrition.  As fan-favorite Giant Joe has been quoted, "Any opposition that plays us in the arena will leave feeling like they have lost despite the numbers on the scoresheet."  Slow and steady may win the race, but clearly these dwarves feel that fierce and brutal will win the cup.




ANCHORHEAD CRUSH ROSTER
# Name Pos. Rank Exp. Move STR SPD SKL Armour Skills
1
Hank
G 1 0 4 3+ 5+ 4+ 4+
Steady                                       
2
Buster
G 1 0 4 3+ 5+ 4+ 4+
Steady
3
Reginald
G 1 0 4 3+ 5+ 4+ 4+
Steady
4
Giant Joe
J 1 0 4 3+ 5+ 4+ 4+
None
5
Torrin
J 1 0 4 3+ 5+ 4+ 4+
None
6
Tiny Teddy
J 1 0 4 3+ 5+ 4+ 4+
None
7
Wendigo
S 1 0 4 3+ 5+ 4+ 5+
None
8
Sgt. Squint
S 1 0 4 3+ 5+ 4+ 5+
None

Coaching Dice:

1

Cards:

1
Notes:

Teac Rating:

100

Cash:

0 mc





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